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2XKO Champions
Darius
THE HAND OF NOXUS
Rising from humble origins to become a bringer of true carnage, Darius cleaves through the empire’s enemies. He’s a mid-range fighter with attacks just as brutal and deadly as his axe.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
S
1
Striker
SPECIALS
Apprehend
S1
AIR OK
↪ Skullcrack
L
↪ Sunder
M
↪ The Hand of Noxus
H
Coward's Bane
S1
Decimate
S2
↪ Lacerate
S2
↪ Thin Their Ranks
S2
Break the Line
S2
SAME FOLLOWUPS AS DECIMATE
Grievous Wheel
S2
Trifarian Tactics
S2
AIR ONLY
* Noxian Revolution
S1
* Noxian Might
S2
** Noxian Guillotine
S1
S2
Cut Down
M
Hamstring
M
Savage Tackle
H
WHILE RUNNING
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Apprehend
S1
AIR OK
↪ Skullcrack
L
↪ Sunder
M
↪ The Hand of Noxus
H
Coward's Bane
S1
Decimate
S2
↪ Lacerate
S2
↪ Thin Their Ranks
S2
Break the Line
S2
SAME FOLLOWUPS AS DECIMATE
Grievous Wheel
S2
Trifarian Tactics
S2
AIR ONLY
* Noxian Revolution
S1
* Noxian Might
S2
** Noxian Guillotine
S1
S2
Cut Down
M
Hamstring
M
Savage Tackle
H
WHILE RUNNING
ULTIMATE
Apprehend
S1
AIR OK
↪ Skullcrack
L
↪ Sunder
M
↪ The Hand of Noxus
H
Coward's Bane
S1
Decimate
S2
↪ Lacerate
S2
↪ Thin Their Ranks
S2
Break the Line
S2
SAME FOLLOWUPS AS DECIMATE
Grievous Wheel
S2
Trifarian Tactics
S2
AIR ONLY
* Noxian Revolution
S1
* Noxian Might
S2
** Noxian Guillotine
S1
S2
Cut Down
M
Hamstring
M
Savage Tackle
H
WHILE RUNNING
UNIQUE MOVES
Apprehend
S1
AIR OK
↪ Skullcrack
L
↪ Sunder
M
↪ The Hand of Noxus
H
Coward's Bane
S1
Decimate
S2
↪ Lacerate
S2
↪ Thin Their Ranks
S2
Break the Line
S2
SAME FOLLOWUPS AS DECIMATE
Grievous Wheel
S2
Trifarian Tactics
S2
AIR ONLY
* Noxian Revolution
S1
* Noxian Might
S2
** Noxian Guillotine
S1
S2
Cut Down
M
Hamstring
M
Savage Tackle
H
WHILE RUNNING
Ekko
THE BOY WHO SHATTERED TIME
A prodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Z-Drive, he thrives in pressure mixups and burst mobility.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
A
1
Allrounder
SPECIALS
Timewinder
S1
AIR OK
Timewinder Toss
S1
Temporal Slip
S1
Chronostrike
S2
HOLD OK, AIR OK
↪ Replay
S2
W/ AFTERIMAGE
↪ Time's Up
S2
W/ AFTERIMAGE
↪ Chronoswitch
S2
W/ VOLATILE AFTERIMAGE
↪ Chronobreak
S2
W/ VOLATILE AFTERIMAGE
Phase Dive
S2
HOLD OK
* Mega Timewinder
S1
* Tangled Timeline
S2
** Attempt #37
S1
S2
Heel Tap
L
Flip It
M
Step Up
H
WHILE RUNNING
Air Hop
L
M
OR
AIR ONLY
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Timewinder
S1
AIR OK
Timewinder Toss
S1
Temporal Slip
S1
Chronostrike
S2
HOLD OK, AIR OK
↪ Replay
S2
W/ AFTERIMAGE
↪ Time's Up
S2
W/ AFTERIMAGE
↪ Chronoswitch
S2
W/ VOLATILE AFTERIMAGE
↪ Chronobreak
S2
W/ VOLATILE AFTERIMAGE
Phase Dive
S2
HOLD OK
* Mega Timewinder
S1
* Tangled Timeline
S2
** Attempt #37
S1
S2
Heel Tap
L
Flip It
M
Step Up
H
WHILE RUNNING
Air Hop
L
M
OR
AIR ONLY
ULTIMATE
Timewinder
S1
AIR OK
Timewinder Toss
S1
Temporal Slip
S1
Chronostrike
S2
HOLD OK, AIR OK
↪ Replay
S2
W/ AFTERIMAGE
↪ Time's Up
S2
W/ AFTERIMAGE
↪ Chronoswitch
S2
W/ VOLATILE AFTERIMAGE
↪ Chronobreak
S2
W/ VOLATILE AFTERIMAGE
Phase Dive
S2
HOLD OK
* Mega Timewinder
S1
* Tangled Timeline
S2
** Attempt #37
S1
S2
Heel Tap
L
Flip It
M
Step Up
H
WHILE RUNNING
Air Hop
L
M
OR
AIR ONLY
UNIQUE MOVES
Timewinder
S1
AIR OK
Timewinder Toss
S1
Temporal Slip
S1
Chronostrike
S2
HOLD OK, AIR OK
↪ Replay
S2
W/ AFTERIMAGE
↪ Time's Up
S2
W/ AFTERIMAGE
↪ Chronoswitch
S2
W/ VOLATILE AFTERIMAGE
↪ Chronobreak
S2
W/ VOLATILE AFTERIMAGE
Phase Dive
S2
HOLD OK
* Mega Timewinder
S1
* Tangled Timeline
S2
** Attempt #37
S1
S2
Heel Tap
L
Flip It
M
Step Up
H
WHILE RUNNING
Air Hop
L
M
OR
AIR ONLY
Ahri
THE NINE-TAILED FOX
Ahri is a fox-like vastaya who can manipulate her prey's emotions and consume their essence.She’s a highly mobile mage with tons of pressure tools at her disposal.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
R
Rushdown
SPECIALS
Foxfire Blast
S1
↪ Foxfire Feint
S1
↪ Foxfire Leap
S1
↪ ↪ Foxfire Dive
S1
Stalking Dart
S1
Foxfire Blast (Air)
S1
OR
S1
AIR ONLY
Wild Flares
S2
Spirit Rush
OR
OR
OR
OR
S2
Spirit Rush (Air)
OR
OR
OR
OR
S2
Bouncel
S2
Trickster's Flight
S2
AIR ONLY
* Orb of Deception
S1
HOLD OK
* Hyper Spirit Rush
S2
** Charm
S1
S2
Falling Spark
L
Swept Away
M
Air Dash
L
M
OR
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Foxfire Blast
S1
↪ Foxfire Feint
S1
↪ Foxfire Leap
S1
↪ ↪ Foxfire Dive
S1
Stalking Dart
S1
Foxfire Blast (Air)
S1
OR
S1
AIR ONLY
Wild Flares
S2
Spirit Rush
OR
OR
OR
OR
S2
Spirit Rush (Air)
OR
OR
OR
OR
S2
Bouncel
S2
Trickster's Flight
S2
AIR ONLY
* Orb of Deception
S1
HOLD OK
* Hyper Spirit Rush
S2
** Charm
S1
S2
Falling Spark
L
Swept Away
M
Air Dash
L
M
OR
ULTIMATE
Foxfire Blast
S1
↪ Foxfire Feint
S1
↪ Foxfire Leap
S1
↪ ↪ Foxfire Dive
S1
Stalking Dart
S1
Foxfire Blast (Air)
S1
OR
S1
AIR ONLY
Wild Flares
S2
Spirit Rush
OR
OR
OR
OR
S2
Spirit Rush (Air)
OR
OR
OR
OR
S2
Bouncel
S2
Trickster's Flight
S2
AIR ONLY
* Orb of Deception
S1
HOLD OK
* Hyper Spirit Rush
S2
** Charm
S1
S2
Falling Spark
L
Swept Away
M
Air Dash
L
M
OR
UNIQUE MOVES
Foxfire Blast
S1
↪ Foxfire Feint
S1
↪ Foxfire Leap
S1
↪ ↪ Foxfire Dive
S1
Stalking Dart
S1
Foxfire Blast (Air)
S1
OR
S1
AIR ONLY
Wild Flares
S2
Spirit Rush
OR
OR
OR
OR
S2
Spirit Rush (Air)
OR
OR
OR
OR
S2
Bouncel
S2
Trickster's Flight
S2
AIR ONLY
* Orb of Deception
S1
HOLD OK
* Hyper Spirit Rush
S2
** Charm
S1
S2
Falling Spark
L
Swept Away
M
Air Dash
L
M
OR
Yasuo
THE UNFORGIVEN
An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. He excels at mid-range, using the power of the wind to dash through opponents and block projectiles.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
A
1
Allrounder
SPECIALS
Steel Tempest
S1
Sweeping Blade
S1
HOLD OK
↪ Dwelling Blade
S1
↪ ↪ Parting Blade
S1
↪ Skybound Blade
S2
Turbulent Wind
S2
HOLD OK, AIR OK
Wind Wall
S2
Calm
S1
↪ Stomp
L
↪ Lashing Wind
M
↪ Sever Wind
H
↪ Sever Cloud
H
↪ Zephyr Step
S1
↪ Updraft
S2
↪ Tailwind
↪ Headwind
↪ Exit Calm
S1
Gale Blade
S1
HOLD OK, AIR OK
↪ Returning Gale
S1
↪ Settling Gale
S2
AFTER GALE BLADE OR RETURNING GALE
* Storm Breaker
S1
* Rise, With the Wind
S2
** Last Breath
S1
S2
Ankle Cut
H
CHARGE
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Steel Tempest
S1
Sweeping Blade
S1
HOLD OK
↪ Dwelling Blade
S1
↪ ↪ Parting Blade
S1
↪ Skybound Blade
S2
Turbulent Wind
S2
HOLD OK, AIR OK
Wind Wall
S2
Calm
S1
↪ Stomp
L
↪ Lashing Wind
M
↪ Sever Wind
H
↪ Sever Cloud
H
↪ Zephyr Step
S1
↪ Updraft
S2
↪ Tailwind
↪ Headwind
↪ Exit Calm
S1
Gale Blade
S1
HOLD OK, AIR OK
↪ Returning Gale
S1
↪ Settling Gale
S2
AFTER GALE BLADE OR RETURNING GALE
* Storm Breaker
S1
* Rise, With the Wind
S2
** Last Breath
S1
S2
Ankle Cut
H
CHARGE
ULTIMATE
Steel Tempest
S1
Sweeping Blade
S1
HOLD OK
↪ Dwelling Blade
S1
↪ ↪ Parting Blade
S1
↪ Skybound Blade
S2
Turbulent Wind
S2
HOLD OK, AIR OK
Wind Wall
S2
Calm
S1
↪ Stomp
L
↪ Lashing Wind
M
↪ Sever Wind
H
↪ Sever Cloud
H
↪ Zephyr Step
S1
↪ Updraft
S2
↪ Tailwind
↪ Headwind
↪ Exit Calm
S1
Gale Blade
S1
HOLD OK, AIR OK
↪ Returning Gale
S1
↪ Settling Gale
S2
AFTER GALE BLADE OR RETURNING GALE
* Storm Breaker
S1
* Rise, With the Wind
S2
** Last Breath
S1
S2
Ankle Cut
H
CHARGE
UNIQUE MOVES
Steel Tempest
S1
Sweeping Blade
S1
HOLD OK
↪ Dwelling Blade
S1
↪ ↪ Parting Blade
S1
↪ Skybound Blade
S2
Turbulent Wind
S2
HOLD OK, AIR OK
Wind Wall
S2
Calm
S1
↪ Stomp
L
↪ Lashing Wind
M
↪ Sever Wind
H
↪ Sever Cloud
H
↪ Zephyr Step
S1
↪ Updraft
S2
↪ Tailwind
↪ Headwind
↪ Exit Calm
S1
Gale Blade
S1
HOLD OK, AIR OK
↪ Returning Gale
S1
↪ Settling Gale
S2
AFTER GALE BLADE OR RETURNING GALE
* Storm Breaker
S1
* Rise, With the Wind
S2
** Last Breath
S1
S2
Ankle Cut
H
CHARGE
Illaoi
THE KRAKEN PRIESTESS
The Truth-Bearer of Nagakabouros, Illaoi wields a massive totem to test the will of her enemies and summon spectral tentacles to fight by her side. She's a high - damage lockdown bruiser who overwhelms enemies with pressure as immense as her faith.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
B
Bruiser
SPECIALS
Tentacle Smash
S1
Riptide
S1
Break
S1
Tidal Swing
S1
Serpent's Tongue
S1
AIR ONLY
Prayer of Motion
S1
HOLD OK, NEEDS TENTACLE
Prayer in Stagnation
S1
NEEDS TENTACLE
Guiding Hand
S2
Harsh Lesson
S2
HOLD OK
From the Depths
S2
Faith in Motion
S2
AIR ONLY
* Crashing Waves
S1
HOLD OK
* Wrath of Nagakabouros
S2
** Test of Spirit
S1
S2
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Tentacle Smash
S1
Riptide
S1
Break
S1
Tidal Swing
S1
Serpent's Tongue
S1
AIR ONLY
Prayer of Motion
S1
HOLD OK, NEEDS TENTACLE
Prayer in Stagnation
S1
NEEDS TENTACLE
Guiding Hand
S2
Harsh Lesson
S2
HOLD OK
From the Depths
S2
Faith in Motion
S2
AIR ONLY
* Crashing Waves
S1
HOLD OK
* Wrath of Nagakabouros
S2
** Test of Spirit
S1
S2
ULTIMATE
Tentacle Smash
S1
Riptide
S1
Break
S1
Tidal Swing
S1
Serpent's Tongue
S1
AIR ONLY
Prayer of Motion
S1
HOLD OK, NEEDS TENTACLE
Prayer in Stagnation
S1
NEEDS TENTACLE
Guiding Hand
S2
Harsh Lesson
S2
HOLD OK
From the Depths
S2
Faith in Motion
S2
AIR ONLY
* Crashing Waves
S1
HOLD OK
* Wrath of Nagakabouros
S2
** Test of Spirit
S1
S2
UNIQUE MOVES
Tentacle Smash
S1
Riptide
S1
Break
S1
Tidal Swing
S1
Serpent's Tongue
S1
AIR ONLY
Prayer of Motion
S1
HOLD OK, NEEDS TENTACLE
Prayer in Stagnation
S1
NEEDS TENTACLE
Guiding Hand
S2
Harsh Lesson
S2
HOLD OK
From the Depths
S2
Faith in Motion
S2
AIR ONLY
* Crashing Waves
S1
HOLD OK
* Wrath of Nagakabouros
S2
** Test of Spirit
S1
S2
Braum
THE HEART OF THE FRELJORD
Braum roams the frostbitten wilds of the Freljord, lending his shield to those in need. He deploys a wide range of defensive utility, massive close-range attacks, and a small army of poros to protect his allies and freeze his enemies in their tracks.
RANGE
POWER
VITALITY
MOBILITY
EASE OF USE
B
Bruiser
SPECIALS
Winter's Bite
S1
Leap, Little One
S1
HOLD OK
Fight, Mighty One
S1
The Braum Baumb
S1
AIR ONLY
Battering Ram
S2
HOLD OK
Glacier Breaker
S2
Winter's Ride
S2
UNBREAKABLE
Stand Behind Me
S2
HOLD OK
Icebom Smash
S2
Shattering Spires
S2
UNBREAKABLE
The Great Swing
S2
AIR ONLY
* Glacial Fissure
S1
* The Heart of the Freljord
S2
** Snax Time
S1
S2
Concussive Blow
M
Revolving Door
H
HOLD OK
One More
H
Knock Knock
H
FOLLOWUP TO STAND H
It la Easy, See?
H
FOLLOWUP TO CROUCH H
Two-Step
H
HOLD OK
SUPERS
* 1 Ultimate Meter Cost | ** 2 Ultimate Meter Cost
Winter's Bite
S1
Leap, Little One
S1
HOLD OK
Fight, Mighty One
S1
The Braum Baumb
S1
AIR ONLY
Battering Ram
S2
HOLD OK
Glacier Breaker
S2
Winter's Ride
S2
UNBREAKABLE
Stand Behind Me
S2
HOLD OK
Icebom Smash
S2
Shattering Spires
S2
UNBREAKABLE
The Great Swing
S2
AIR ONLY
* Glacial Fissure
S1
* The Heart of the Freljord
S2
** Snax Time
S1
S2
Concussive Blow
M
Revolving Door
H
HOLD OK
One More
H
Knock Knock
H
FOLLOWUP TO STAND H
It la Easy, See?
H
FOLLOWUP TO CROUCH H
Two-Step
H
HOLD OK
ULTIMATE
Winter's Bite
S1
Leap, Little One
S1
HOLD OK
Fight, Mighty One
S1
The Braum Baumb
S1
AIR ONLY
Battering Ram
S2
HOLD OK
Glacier Breaker
S2
Winter's Ride
S2
UNBREAKABLE
Stand Behind Me
S2
HOLD OK
Icebom Smash
S2
Shattering Spires
S2
UNBREAKABLE
The Great Swing
S2
AIR ONLY
* Glacial Fissure
S1
* The Heart of the Freljord
S2
** Snax Time
S1
S2
Concussive Blow
M
Revolving Door
H
HOLD OK
One More
H
Knock Knock
H
FOLLOWUP TO STAND H
It la Easy, See?
H
FOLLOWUP TO CROUCH H
Two-Step
H
HOLD OK
UNIQUE MOVES
Winter's Bite
S1
Leap, Little One
S1
HOLD OK
Fight, Mighty One
S1
The Braum Baumb
S1
AIR ONLY
Battering Ram
S2
HOLD OK
Glacier Breaker
S2
Winter's Ride
S2
UNBREAKABLE
Stand Behind Me
S2
HOLD OK
Icebom Smash
S2
Shattering Spires
S2
UNBREAKABLE
The Great Swing
S2
AIR ONLY
* Glacial Fissure
S1
* The Heart of the Freljord
S2
** Snax Time
S1
S2
Concussive Blow
M
Revolving Door
H
HOLD OK
One More
H
Knock Knock
H
FOLLOWUP TO STAND H
It la Easy, See?
H
FOLLOWUP TO CROUCH H
Two-Step
H
HOLD OK