Perfect Hex Core
EPIC
Power: Round Start: Create a Hex Core Upgrade in hand. Your Hex Core Upgrades have Stopwatch and can upgrade any ally.
Big Guns
EPIC
Power: Your spells and skills deal 1 extra damage.
Black Shield
EPIC
Power: When you summon an ally, grant it SpellShield.
Cease and Desist
EPIC
3 ImpactPlay: If I have 10+ Power, give me Barrier and start a free attack Challenging the strongest enemy.
Chosen by the Stars
EPIC
Fated, AugmentEmpowered 10: Overwhelm, Regeneration, and Challenger.
Cruel Experiments
EPIC
Power: When you play an ally with 2+ Health, deal 1 to it and grant it Overwhelm and Impact.
Deadly Harpoon
EPIC
+2|+0 and Challenger.Power: Game Start: Shuffle two Deaths From Below into your deck and grant Deaths From Below a random epic item.
Death's Foil
EPIC
+1|+0While I'm attacking, I can't take damage or die.
Defense Spending
EPIC
Power: Your Nexus has Tough. I am Tech.
Disciple of Shadows
EPIC
I cost 1 less for each ally in play.Play: Deal 3 to all other allies.
Echoing Spirit
EPIC
Game Start: Create 7 copies of me in deck. Champion Spells cost 1 less.
Essence Theft
EPIC
When you Recall another unit, grant me +1|+0.Power: Game Start: Create a Homecoming in hand and grant it Double Time Watch.
Fear-Cleaving Axe
EPIC
Spirit
Attack: Boost all units.
Found Fortune
EPIC
Play: Draw the highest cost card that costs less than my base cost, grant it an Epic item, and reduce its cost to 0.
Frozen Tomb
EPIC
Game Start: Summon a Stormcarved Spire with Countdown 4: Summon me.
Full Build
EPIC
Challenger, Tough, and Overwhelm
Harmless Scarecrow
EPIC
Power: When you play a card that costs 3+ mana, Terrify 1. While the enemy deck has 15 or fewer cards, allies have +2|+2 and Overwhelm.
Hextech Rifle
EPIC
Power: Game Start: Plant 6 Flashbomb Traps in the top 8 cards of the enemy deck. When a trap misses, replant it in the top 8 cards of the enemy deck.
Hidden Tome
EPIC
Power: When you play or level up a champion, refill your spell mana.
Icon of Valhir
EPIC
Power: Your elemental spells and Skills deal 2 extra damage.
Jayce's Hextech Battery
EPIC
+1|+2.When I level up, refill 3 mana. If I'm Jayce, refill 6 mana instead.
Living Weapon
EPIC
Play, Attack, and Round Start: Forge me.
Loaded Dice
EPIC
+3 Rerolls+10% to find Epic powers and items.
Lux's Incandescent Baton
EPIC
Power: If I'm Lux, +1 starting mana.Game Start: Draw a follower that costs 2 or less and grant it Targon's Brace.
Norra's Portal Accelerator
EPIC
Power: Game Start: If I'm Norra, +1 starting mana.When you summon a created ally, grant it Impact.
Oath of the Guardians
EPIC
Play: Shuffle 5 level 2 champions into your deck and double their stats, then draw one of them.
Packed Powder
EPIC
Plunder: I cost 2 less.I have +1|+1 for each different round you've damaged the enemy Nexus.
Portal Pals
EPIC
When I'm summoned, create 2 random 7+ cost unit from your regions and reduce its cost by my base cost.
Secret Technique
EPIC
Power: When an ally gains stats from a spell, it gains twice that many instead.
Shock & Awe
EPIC
Power: When an ally that costs 1 or less attacks, deal 1 to the enemy Nexus.